Our testing quantifies this reduction at around 35% less attacks, which means less damage dealt by infantry on the charge. The check for entities in front of others before charging means that infantry units get fewer charge attacks in when counter-charging.Now collision damage is just a calculation using collision power and not adding the flat Charge Bonus, this essentially means charging into braced Infantry will result in much lower damage on impact than unbraced Infantry.This meant that bracing often didn’t make a big difference for collision damage, so it would nearly always be better for infantry to counter-charge.
This helps cavalry trade more favourably with infantry.
This particularly affects infantry vs cavalry counter-charge interactions: